Friday 25 February 2011

Build 0.102

Upgraded multithreading library
Upgraded to open source version of newton, great for debugging.
Upgraded the zone loading code and assimp library
Removed unncessary network guid system
Changed login screen video and sound
Updated RakNet networking library to newer version
Updated ini parser code
Improved jitter in movement by making better use of entity extrapolation, although its not 100% fixed
Separated sideways moving speed and forwads/backwards moving speed

Animation engine now supports motion capture data

Animation engine now supports smooth cycle blending
Animation engine now supports animations on top of animations (upper body playing different animation to lower body, this enables the character to run and swing sword at the same time for example)
A bunch of new animations added for test purposes

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