Saturday 29 January 2011

Roadmap 2011

January +
Login sever interacting with database
Tidy and upgrade the client code
World server to support maps on different clusters

New height map terrain system with LOD algorithms
List of bugs to fix before alpha

Alpha
Trailer
Recruit artists

Graphical upgrades
Shadows

Stress tests

Late 2011
Finish GUI to commercial standard
Early mobs and AI
Alpha 2

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